comp.sys.ibm.pc.games.war-historical

UNITY OF COMMAND ... First Impressions


UNITY OF COMMAND is the latest effort from Slitherine by way of 
MatrixGames, and deals with the Russian Front Stalingrad campaign of
WW2. It's a hex & turn design - IGO-UGO - but with some flair that sets
it apart from The Usual Suspects.
NUTS & BOLTS
A typical Matrixgames affair, UNITY OF COMMAND (UOC) asks the buyer for
a piffling $29.00 for the download-only version ($39 for the xtra box),
and installs with a simple serial number arriving via web and email.
Thanks, for the hundredth time, to Matrix for not assuming I'm a
criminal.
Installation is the usual ... yawn ... snore. Click on the sucker,
CTRL-V puts in the serial ... something about C++ distrib... <wait, I
fell asleep>. Can't miss. I'm running it on an i7 laptop, but I can't
imagine it not running on any modern PC.
MANUAL / TUTORIAL
Excellent. Good as it gets. Manual short and sweet - but getting the
job done. Tutorial neatly integrated into tutorial scenario. Up and
running with the game in about 10 minutes.
GAME & SCOPE
UNITY OF COMMAND is a WW2 Eastern Front game that deals with the German
and Russian operations in 1942-early 43 in the Stalingrad theater. The
scale is 20 KM / hex and the units are German divisions and Russian Army
(components) and associated tank and mechanized corps. Time scale is
four-ish days / turn. The system is refreshingly phase-free, with
players allowed to click on units as they like, issue orders, fly some
air missions, build some bridges, go back to issuing orders.
I count 20 scenarios and two campaigns (Axis / Russian). This is a bit
mitigated by the fact that the scenarios aren't all playable from both
sides. Some are Axis only, some Allied ... you get the picture. But
the mix seems well-considered; for example, the tough "Stalingrad"
scenario is German-only ... but would you really want Chuikov's job in
that puppy? Feed men into the meatgrinder and hope for a miracle?
INTERFACE
Sheer joy. I'm casting about for some sort of complaint, and coming up
short. UOC has a really, really, nice system and GUI. The intuitive
thing always brings up the thing you imagine it will. The game system
is fluid and is equal to thoughtful, slow-paced play or rash, headlong
fanaticism. All I can say is that this game *really* plays smoothly.
GRAPHICS
Nice. This is one of the nicest looking 2D / iso wargames I've seen. I
was nervous that the units were represented as little "busts" of
infantrymen and small tanks, but ... this really works well. It's some
pretty decent chrome.
SOUND

Who gives a fuck. Not me.
GAMEPLAY
What can I say? I've played a half-dozen scenarios yesterday and today
and started two campaigns. Gameplay is fluid, intuitive, and
effortless. The scale is spot-on. When PGD GROSSDEUTCHLAND whacks into
some understrength, out-of-supply Russian Army, watch the fur hats fly
off. But when the Russians entrench and some "numbered" German division
attacks ... well, best not to do that, ya dumb Nazis.
THE LOWDOWN
The only criticism I have is one I brought up in my previous post - and
always bring up about Slitherine. They're the poster-kids for always
doling out one less turn than the player needs to win ... and that's
ridiculous. Nobody cared about the *date* Zhukov took Stalingrad ...
just that he did so. If von Paulus had surrendered *four days later*
(one whole turn) would Stalin have shot anyone? Of course not.
SO
Just buy the thing. WTF? $29 bucks? It's a fun game, and it's not
like we're exactly up to our collective touch-holes in fun games.
Excellent corp-level Russian front title with tons of gameplay and
decent chrome.
My WOTY pick. Right here. The perfect anti-WITE!
--
Giftzwerg
***
"'Occupy' is nothing short of a clumsy, poorly-expressed attempt at
anarchy, to the extent that the 'movement' - HAH! Some 'movement',
except if the word 'bowel' is attached - is anything more than an ugly
fashion statement by a bunch of iPhone, iPad wielding spoiled brats who
should stop getting in the way of working people and find jobs for
themselves."
- Frank Miller




Written by Giftzwerg 17/11/2011 22.24.39
Check some pics on this site!
23/05/2012 22.06.01